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These
alpha map textures have the backgrounds dropped out and made transparent.
Each texture can be mapped onto a single plane in a 3D program,
resulting in a photorealistic tree or plant that can even cast
a shadow. This is a great alternative to high-polygon, CGI-looking
tree models typically used in 3D scenes. All
textures are presented in JPG and TGA formats.
Using alpha maps, an artist can landscape an architectural visualization
or literally create an entire virtual jungle while using a tiny
fraction of the system resources required for high-poly tree meshes.
Typical textures in the library include palm trees, shrubs, hedges,
flowers, leaves and branches.
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